This is a fanart I did after I played the cool puzzle game "Creaks" from Amanita Design. I always loved the visual style of their games like Machinarium and Samorost.
I sculpted it in ZBrush then I used Blender for decimating the meshes to generate the low poly, textured in Rizom UV.
The plant was made in Blender.
All were textured in Substance Painter and then final renders were done Blender.
The Mechanic from "Creaks" puzzle game from Amanita Design